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Polynomial texture mapping : ウィキペディア英語版 | Polynomial texture mapping Polynomial texture mapping, also known as Reflectance Transformation Imaging (RTI), is a technique of imaging and interactively displaying objects under varying lighting conditions to reveal surface phenomena. ==Origins== The method was originally developed by Tom Malzbender of HP Labs in order to generate enhanced 3D computer graphics and it has since been adopted for cultural heritage applications.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Polynomial texture mapping」の詳細全文を読む
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